About

About the Studio: Building Games That Respect Time and Intelligence At the heart of DomiNations is a global team of designers, historians, engineers, and storytellers who believe strategy games should be more than just timers and troop spam. We wanted to build something that challenges your mind, rewards long-term planning, and respects every minute you invest. The studio behind DomiNations was founded by veterans of legendary franchises — from real-time strategy classics to economic sims. We came together with one goal: to create a strategy game that blends the tactical intensity of war games, the depth of historical simulations, and the long-term satisfaction of empire building. The result is DomiNations — a living world where every age is a new challenge, and every player leaves their mark.

Our first workshop

"Zooming out to see my capital at full bloom after 6 months of building — I actually got emotional. This game rewards the patient."

Behind the scenes

"I coordinated this with two allies, using decoys, timed artillery, and a night-drop paratrooper unit. Perfection."

Live streaming

"Unlocking the Archive changed everything. Suddenly my science tree made sense. Now I’m unstoppable."

Our Mission: Teach History Through Play. And Make It Fierce.

We believe games are one of the most powerful ways to learn — and to lead. That’s why every feature in DomiNations, from nation bonuses to era upgrades to global events, is inspired by real historical milestones. But we didn’t stop at facts. We built systems that make you feel the weight of power, the risk of progress, and the cost of expansion. We’re proud that our game is played by students, teachers, military historians, and weekend warriors alike. Whether you’re building the Great Wall or reverse-engineering a new tech tree, our mission is to ensure you’re always learning, experimenting, adapting. History isn’t static — and in DomiNations, neither are you.